SATACAT
Game designer, artist, photographer

A versatile person has diverse interests

The sphere of my interests, both amateur and professional, covers a wide range of creative and technical work. The main ones are game design, drawing and photography

I manage a joint creative game-design project "RAVEnGULL" with my friend, where I work as a game designer, art director (concept art development, UI/UX) and the main narrative designer

In particular, I work with the pixel-art technique, but rapidly developing other art skills. Hence can be called a 2D artist. I as the main artist on my own and invited projects (Hellish Job, We Have to Talk, Mole Path, etc.)
I.
Game projects

Here you can see projects I've ever participated in.

All pixel-art and UI/UX design provided by me. Besides I worked on narrative design, level design and game design in general


I always try to implement something innovative and user-friendly into my projects, so that's why I thoroughly think over the story and unique game's features

Interpretation of the original Tetris game,
created for the practice
A game created as part of a course work.
An interpretation of the song
Dead Man's Bones – In The Room Where You Sleep
Game for the local Game Jam
"Birthday"
Game for the Ludum Dare 47 "Stuck in the loop"
(3-day Game Jam)
Game for the Ludum Dare 50 "Delay the inevitable"
(3-day Game Jam)
Game for the local "288 Game Jam"
"Beneath the Surface"
Game for the Ludum Dare 51 "Every 10 seconds"
(3-day Game Jam)
Quest game for the Ludum Dare 53 "Delivery"
(3-day Game Jam)

Examples


Current Projects
Alex&Riley
I'm currently working on my graduation project "Alex&Riley". It's a psychological horror game about being a little kid trapped in a toxic household with a dark past that reveals through the mini-game "Alex&Riley" made and given to us by our older brother
II.
Photography

Amateur interest provides scent of life

You can contact me any time :)

E-mail: dieentesterben@gmail.com
Social Media: Instagram | Telegram | Twitter
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